Four Lakes
508404225Analyzed1v1 RM
·
10d ago on Sep 22, 2026·
46m 37s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Giye's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
venividivici7
C
Feudal Age
10:35
vs 10:51
top 41%
Castle Age
23:21
vs 20:09
btm 18%
Imperial Age
36:52
vs 36:23
btm 46%
eAPM
20
vs 32
btm 22%
First military
11:56
vs 12:45
top 40%
▼
Slow Castle Age at 23:21 — slower than 82% of analysed players on Four Lakes
▼
Low eAPM (20) — busier hands win idle time back
▲
Town centers almost never idle — 2s across the first 23:21
Giye
D
Feudal Age
12:11
vs 10:51
btm 18%
Castle Age
22:47
vs 20:09
btm 23%
Imperial Age
44:22
vs 36:23
btm 9%
eAPM
17
vs 32
btm 14%
First military
13:08
vs 12:45
btm 46%
▼
Slow Feudal Age at 12:11 — slower than 82% of analysed players on Four Lakes
▼
Slow Castle Age at 22:47 — slower than 77% of analysed players on Four Lakes
▼
Slow Imperial Age at 44:22 — slower than 91% of analysed players on Four Lakes
▼
Low eAPM (17) — busier hands win idle time back
▼
Town centers idle 3:47 of the first 22:47 — keep villagers queued