AoeStats
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Arena

507696894Analyzed
4v4 RM · 13d ago on Sep 19, 2026· 57m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Saracens · India
910
+13
🇹🇷 Japanese · Türkiye
720
+21
🇹🇷 Franks · Türkiye
688
+23
🇮🇹 Turks · Italy
674
+22
🇭🇷 Khmer · Croatia
856
-21
🇪🇸 Poles · Spain
855
-21
🇨🇳 Slavs · China
806
-19
🇲🇽 Georgians · Mexico
788
-18
Player eAPM Actions Feudal Castle Imperial Opening
23 1,324 10:46 14:48 36:46 ⛏ Fast Castle
22 1,265 10:54 20:38 32:48 ⛏ Fast Castle
14 783 13:10 18:22 31:42 ⛏ Fast Castle
14 784 11:12 23:30 37:24
14 828 11:41 17:54 31:00 ⛏ Fast Castle
12 693 10:02 19:03 36:57 ⛏ Fast Castle
11 609 16:12 20:54 34:30 ⛏ Fast Castle
8 435 11:08 20:55 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,265 34,340 19,685 1,800 90,090 93,775
35,500 29,595 15,765 8,145 89,005 92,754
31,615 10,270 17,265 2,820 61,970 66,098
20,405 15,155 21,415 2,050 59,025 76,022
18,890 16,210 14,595 905 50,600 56,428
16,090 9,535 14,170 3,380 43,175 54,141
18,520 7,601 8,190 2,150 36,461 44,215
6,965 4,420 2,050 1,450 14,885 17,109
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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