African Clearing
504130085Analyzed3v3 RM
·
28d ago on Sep 4, 2026·
3m 45s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 238,108 analysed team-game players on African Clearing.
bumap
D
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
22
vs 30
btm 25%
▼
Low eAPM (22) — busier hands win idle time back
JohnLemond
S
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
44
vs 30
top 17%
▲
High eAPM (44) — top quarter of analysed players
ThisCracka
D
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
17
vs 30
btm 14%
▼
Low eAPM (17) — busier hands win idle time back
▼
Town centers idle 3:00 of the first 3:45 — keep villagers queued
[SIX] RX
A
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
38
vs 30
top 30%
Belmont
D
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
16
vs 30
btm 12%
▼
Low eAPM (16) — busier hands win idle time back
dan29730
C
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
25
vs 30
btm 34%