Arabia
509925018Analyzed1v1 RM
·
3d ago on Sep 28, 2026·
78m 36s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Ganoso's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,218 analysed 1v1 players on Arabia.
N-Hul
B
Feudal Age
9:06
vs 9:49
top 20%
Castle Age
15:26
vs 21:49
top 3%
Imperial Age
43:39
vs 38:58
btm 18%
eAPM
25
vs 39
btm 22%
First military
15:32
vs 10:33
btm 14%
▲
Fast Feudal Age at 9:06 — faster than 80% of analysed players on Arabia
▲
Fast Castle Age at 15:26 — faster than 97% of analysed players on Arabia
▼
Slow Imperial Age at 43:39 — slower than 82% of analysed players on Arabia
▼
Low eAPM (25) — busier hands win idle time back
▼
Loom after the Feudal click (10:14) — usually safest before it
▼
First military only at 15:32 (Knight) — later than 86% of analysed players on Arabia
▲
Town centers almost never idle — 2s across the first 15:25
Ganoso
C
Feudal Age
9:33
vs 9:49
top 40%
Castle Age
23:03
vs 21:49
btm 32%
Imperial Age
40:34
vs 38:58
btm 36%
eAPM
22
vs 39
btm 16%
First military
10:49
vs 10:33
btm 45%
▼
Low eAPM (22) — busier hands win idle time back