AoeStats
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Nomad

505027152Analyzed
4v4 RM · 24d ago on Sep 7, 2026· 40m 3s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Mongols · Chile
1522
+13
🇨🇳 Vietnamese · China
1474
+15
🇨🇿 Dravidians · Czechia
1389
+19
🇯🇵 Persians · Japan
1356
+21
🇨🇳 Spanish · China
1506
-19
🇨🇳 Aztecs · China
1456
-17
🇮🇸 Bulgarians · Iceland
1439
-16
🇹🇼 Persians · Taiwan
1433
-16
Player eAPM Actions Feudal Castle Imperial Opening
44 1,776 14:40 18:17 34:02 ⛏ Fish Boom FC
43 1,741 11:44 21:18 37:15 ⛏ Fish Boom FC
41 1,623 13:48 17:45 37:25 ⛏ Fish Boom FC
35 1,383 13:39 18:12 38:03 ⛏ Fish Boom FC
33 1,331 13:13 22:30 39:35 ⛏ Fish Boom into Galleys FC
30 1,218 13:34 21:34 — ⛏ Fish Boom into Galleys FC
28 1,129 14:56 21:15 — ⛏ Fish Boom FC
27 1,084 12:41 19:10 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
13,520 16,381 7,150 2,620 39,671 42,055
14,300 15,735 5,365 2,350 37,750 40,397
13,665 14,947 5,555 1,740 35,907 38,921
14,450 9,305 5,905 3,930 33,590 35,647
14,965 14,304 1,700 2,510 33,479 34,386
13,870 10,131 6,610 1,215 31,826 34,636
12,125 12,254 5,260 1,800 31,439 33,456
12,150 9,727 5,215 3,000 30,092 33,715
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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