AoeStats
← Tavik

African Clearing

504882291Analyzed
2v2 RM · 25d ago on Sep 6, 2026· 17m 5s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Malians · Czechia
1361
+15
🇨🇿 Huns · Czechia
1310
+17
🇺🇸 Hindustanis · United States
1346
-16
🇺🇸 Mongols · United States
1341
-16
Melioth 5 units ordered
Scout Cavalry5
First military 14:07 — Scout Cavalry
Tavik 10 units ordered
Militia7
Man-at-Arms3
First military 11:17 — Militia
Housed MD 0 units ordered
vada_pav_4life 0 units ordered

Counter units

Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Melioth’s army and what beats it
Scout Cavalry ×5 trained
beaten bySpearman +15Camel Rider +9
Tavik’s army and what beats it
Militia ×7 trained
beaten byHand Cannoneer +10Scorpion +1
Man-at-Arms ×3 trained
beaten byHand Cannoneer +10Scorpion +1
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