AoeStats
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Arena

504469178Analyzed
4v4 RM · 27d ago on Sep 5, 2026· 45m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Franks · United Kingdom
1354
+14
🇨🇿 Cumans · Czechia
1347
+14
🇳🇱 Khmer · Netherlands
1266
+18
🇺🇸 Bohemians · United States
1235
+19
🇨🇳 Poles · China
1326
-17
🇨🇳 Khmer · China
1303
-16
🇨🇳 Hindustanis · China
1300
-16
🇺🇸 Turks · United States
1288
-16
Player eAPM Actions Feudal Castle Imperial Opening
36 1,621 9:40 14:10 31:55 ⛏ Fast Castle
34 1,527 10:45 14:46 29:04 ⛏ Fast Castle
32 1,453 9:58 13:47 36:13 ⛏ Fast Castle
32 1,441 10:47 18:26 29:15 ⚔ M@A FC
29 1,298 10:36 14:56 — ⛏ Fast Castle
27 1,230 8:39 21:26 31:59 ⛏ Fast Castle
26 1,153 11:30 14:25 31:42 ⛏ Fast Castle
14 611 12:30 16:11 21:30 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
17,875 33,005 21,065 2,900 74,845 80,442
33,025 12,800 24,015 1,630 71,470 79,566
35,515 11,033 12,540 3,450 62,538 65,480
26,775 13,270 18,595 1,045 59,685 61,473
23,580 23,555 9,160 2,265 58,560 72,387
17,240 13,180 7,120 1,050 38,590 43,782
9,785 8,445 2,200 740 21,170 22,561
7,295 6,940 2,565 870 17,670 23,462
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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