Arena
507397969Analyzed2v2 RM
·
14d ago on Sep 18, 2026·
40m 21s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
猫咪先生
152 units ordered
Serjeant144
Battering Ram5
Capped Ram3
First military 29:18 — Battering Ram
CLaudio VIII
59 units ordered
Leitis32
Monk11
Scorpion9
Mangonel6
Trebuchet1
First military 17:33 — Leitis
tryhuba
54 units ordered
Long Swordsman20
Spearman16
Two-Handed Swordsman14
Battle Elephant3
Trebuchet1
First military 18:19 — Spearman
ThePotatoSack
77 units ordered
Pikeman42
Cavalry Archer16
Battering Ram8
Knight7
Mangonel4
First military 20:45 — Battering Ram
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
猫咪先生’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
CLaudio VIII’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Eagle Scout
+8
Scout Cavalry
+6
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
tryhuba’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
ThePotatoSack’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3