AoeStats
← Silicio14Si

Arena

507623090Analyzed
4v4 RM · 14d ago on Sep 19, 2026· 41m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Khmer · Hong Kong SAR China
955
+15
🇦🇷 Vietnamese · Argentina
948
+15
🇨🇦 Chinese · Canada
944
+15
🇨🇳 Turks · China
886
+18
🇲🇽 Vietnamese · Mexico
946
-17
🇲🇽 Poles · Mexico
935
-16
🇲🇽 Maya · Mexico
919
-15
🇺🇸 Malians · United States
916
-15
Player eAPM Actions Feudal Castle Imperial Opening
36 1,494 10:21 13:57 27:59 ⛏ Fast Castle
32 1,339 11:36 15:38 32:23 ⛏ Fast Castle
25 1,053 11:19 15:56 33:20 ⛏ Fast Castle
21 859 11:21 16:42 29:19 ⛏ Fast Castle
20 857 11:50 17:57 33:33 ⛏ Fast Castle
18 765 12:12 17:29 32:12 ⛏ Fast Castle
18 770 11:10 18:33 35:47 ⛏ Fast Castle
17 724 11:19 15:56 32:22 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,005 16,105 10,565 2,655 55,330 62,523
25,930 15,281 11,925 1,600 54,736 59,091
19,620 24,410 5,490 2,580 52,100 57,743
18,670 18,675 9,675 4,025 51,045 66,177
18,540 12,205 10,070 1,700 42,515 49,147
15,460 11,497 7,520 2,255 36,732 41,875
14,170 11,733 3,055 2,320 31,278 38,327
11,125 7,060 5,395 1,500 25,080 34,026
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.