AoeStats
← MR. Pluton

Arena

510861216Analyzed
4v4 RM · 7h ago on Oct 2, 2026· 82m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Franks · United States
970
+12
🇪🇸 Italians · Spain
914
+15
🇺🇦 Mapuche · Ukraine
905
+15
🇺🇸 Lithuanians · United States
842
+17
🇹🇷 Celts · Türkiye
894
-15
🇹🇷 Teutons · Türkiye
891
-15
🇹🇷 Persians · Türkiye
891
-15
🇹🇷 Romans · Türkiye
859
-14
Player eAPM Actions Feudal Castle Imperial Opening
40 3,338 10:08 19:23 33:53 ⛏ Fast Castle
30 2,440 15:07 28:51 36:09
30 2,501 11:34 15:49 30:21 ⛏ Fast Castle
26 2,110 12:28 16:19 30:32 ⛏ Fast Castle
26 2,128 9:28 20:17 31:28 ⛏ Fast Castle
22 1,798 12:34 16:33 30:52 ⛏ Fast Castle
21 1,704 13:02 18:08 51:07 ⛏ Fast Castle
14 1,176 10:43 17:40 31:24 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
62,880 48,145 24,865 6,485 142,375 163,039
74,310 28,280 31,855 3,700 138,145 148,401
57,665 34,455 35,000 3,955 131,075 138,246
39,055 40,565 23,470 2,905 105,995 112,235
48,715 31,340 16,335 3,700 100,090 110,410
39,740 28,965 17,525 4,020 90,250 98,655
36,555 31,845 17,500 850 86,750 107,395
33,550 23,995 8,910 1,405 67,860 69,157
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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