AoeStats
← MR. Pluton

Arena

510842067Analyzed
4v4 RM · 9h ago on Oct 2, 2026· 47m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Goths · Netherlands
923
+14
🇹🇷 Mongols · Türkiye
916
+15
🇺🇸 Persians · United States
872
+16
🇵🇱 Tatars · Poland
857
+18
🇹🇷 Celts · Türkiye
895
-16
🇹🇷 Teutons · Türkiye
891
-16
🇹🇷 Persians · Türkiye
891
-16
🇹🇷 Romans · Türkiye
858
-15
Player eAPM Actions Feudal Castle Imperial Opening
30 1,425 9:46 17:01 29:43 ⛏ Fast Castle
27 1,310 12:34 15:53 29:19 ⛏ Fast Castle
24 1,125 11:58 16:57 31:18 ⛏ Fast Castle
23 1,119 12:16 17:41 35:49 ⛏ Fast Castle
22 1,061 11:25 20:00 36:35 ⛏ Fast Castle
20 942 9:31 18:11 31:45 ⛏ Fast Castle
19 891 10:54 20:17 31:59 ⛏ Fast Castle
17 828 11:09 18:46 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,615 22,510 11,240 850 65,215 73,497
17,500 23,700 16,405 2,250 59,855 66,415
19,020 19,900 13,995 1,500 54,415 66,366
22,065 13,665 10,870 5,510 52,110 81,735
23,145 12,955 8,835 2,150 47,085 51,753
14,780 17,405 7,080 850 40,115 48,627
12,935 16,315 6,130 1,415 36,795 39,994
9,375 4,060 6,620 30 20,085 23,641
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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