AoeStats
← MR. Pluton

Arena

510823725Analyzed
4v4 RM · 9h ago on Oct 2, 2026· 74m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Celts · Türkiye
877
+18
🇹🇷 Teutons · Türkiye
873
+18
🇹🇷 Persians · Türkiye
873
+18
🇹🇷 Goths · Türkiye
839
+19
🇦🇷 Koreans · Argentina
924
-18
🇵🇪 Chinese · Peru
922
-19
🇨🇳 Britons · China
922
-19
🇪🇸 Romans · Spain
887
-17
Player eAPM Actions Feudal Castle Imperial Opening
36 2,670 12:14 15:35 28:18 ⛏ Fast Castle
25 1,871 11:43 16:53 31:41 ⛏ Fast Castle
22 1,638 10:06 21:48 28:53 ⛏ Fast Castle
21 1,526 10:14 20:27 31:37 ⚔ Scout Rush
21 1,535 12:49 16:50 30:42 ⛏ Fast Castle
17 1,276 11:24 15:35 31:45 ⛏ Fast Castle
16 1,189 9:26 20:12 32:16 ⛏ Fast Castle
15 1,121 11:23 15:36 30:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
56,890 47,590 30,675 3,125 138,280 160,344
47,430 55,785 11,590 5,675 120,480 126,033
30,800 43,845 16,125 1,560 92,330 144,628
35,525 23,015 24,140 2,920 85,600 138,247
33,455 26,740 15,255 850 76,300 83,811
21,310 27,420 11,770 4,010 64,510 77,735
24,950 22,500 10,890 2,800 61,140 80,562
13,440 22,241 12,690 2,170 50,541 62,117
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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