AoeStats
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Black Forest

510398285Analyzed
4v4 RM · 10h ago on Sep 30, 2026· 78m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Aztecs · Russia
844
+30
🇷🇺 Georgians · Russia
690
+16
🇬🇧 Franks · United Kingdom
632
+33
🇷🇺 Teutons · Russia
586
+32
🇧🇷 Italians · Brazil
727
-18
🇧🇷 Franks · Brazil
689
-16
🇹🇷 Persians · Türkiye
677
-16
🇬🇷 Bohemians · Greece
652
-15
Player eAPM Actions Feudal Castle Imperial Opening
36 2,828 12:25 18:58 34:06 ⛏ Fast Castle
28 2,179 11:28 18:52 38:36 ⛏ Fast Castle
26 2,084 11:07 21:37 34:21 ⛏ Fast Castle
17 1,376 16:05 29:38 49:15 ⚔ Drush FC
16 1,235 13:38 18:55 33:33 ⛏ Fast Castle
15 1,219 17:23 22:27 40:49 ⚔ Towers FC
13 1,044 11:49 19:12 35:24 ⛏ Fast Castle
12 934 16:40 22:37 38:45 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
56,660 49,100 29,640 2,330 137,730 146,500
39,710 40,745 33,400 3,485 117,340 128,476
55,025 11,756 28,445 3,715 98,941 106,657
41,485 18,605 29,855 4,140 94,085 121,812
31,530 30,974 21,365 4,395 88,264 92,358
13,430 36,990 28,695 5,495 84,610 95,348
31,860 12,500 22,845 2,700 69,905 78,228
25,200 17,555 12,080 3,215 58,050 68,568
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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