AoeStats
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Arena

505651639Analyzed
4v4 RM · 23d ago on Sep 10, 2026· 40m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Japanese · China
1472
+12
1439
+13
🇨🇳 Mongols · China
1431
+13
🇨🇳 Shu · China
1387
+15
🇯🇵 Mongols · Japan
1432
-15
🇨🇳 Franks · China
1387
-14
🇨🇳 Britons · China
1339
-12
🇨🇿 Bohemians · Czechia
1333
-12
Player eAPM Actions Feudal Castle Imperial Opening
44 1,776 10:40 14:28 28:54 ⛏ Fast Castle
36 1,456 9:53 13:37 40:00 ⛏ Fast Castle
34 1,403 11:13 14:58 31:13 ⛏ Fast Castle
30 1,216 10:33 15:32 31:07 ⛏ Fast Castle
29 1,172 11:21 15:04 27:47 ⛏ Fast Castle
27 1,109 9:47 14:32 30:40 ⛏ Fast Castle
13 539 9:36 16:58 30:57 ⛏ Fast Castle
9 355 11:13 15:39 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,625 14,935 9,085 2,250 48,895 52,413
21,950 13,770 10,165 1,800 47,685 67,068
19,375 12,890 2,025 7,900 42,190 64,627
15,620 12,650 10,320 1,500 40,090 46,408
17,650 10,925 6,435 1,050 36,060 40,749
11,395 12,773 6,090 2,250 32,508 34,706
6,300 5,770 3,035 885 15,990 17,308
3,300 1,390 300 650 5,640 6,272
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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