AoeStats
← Lünsiger Aeros.

Arena

508065311Analyzed
4v4 RM · 10d ago on Sep 20, 2026· 77m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Huns · Germany
1062
+15
🇪🇸 Spanish · Spain
1057
+15
🇸🇰 Britons · Slovakia
1049
+15
🇹🇷 Magyars · Türkiye
1039
+16
🇬🇧 Burgundians · United Kingdom
1120
-18
🇨🇱 Mongols · Chile
1042
-16
🇩🇪 Turks · Germany
998
-14
🇬🇧 Malay · United Kingdom
984
-13
Player eAPM Actions Feudal Castle Imperial Opening
58 4,448 11:00 15:33 33:47 ⛏ Fast Castle
38 2,942 10:19 17:24 32:50 ⛏ Fast Castle
32 2,470 11:57 17:21 31:42 ⛏ Fast Castle
29 2,211 9:36 17:42 30:30 ⛏ Fast Castle
22 1,728 10:00 17:12 36:56 ⛏ Fast Castle
22 1,661 11:50 19:10 29:54 ⛏ Fast Castle
20 1,554 11:53 16:36 28:37 ⛏ Fast Castle
13 967 9:11 17:33 34:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,000 38,195 17,235 7,145 100,575 134,836
39,545 20,280 29,140 2,480 91,445 100,083
36,780 26,335 17,255 2,610 82,980 111,261
25,285 27,370 12,305 2,050 67,010 87,100
25,660 22,280 13,405 3,230 64,575 69,309
20,980 18,235 5,025 2,585 46,825 47,265
11,885 13,262 5,910 1,065 32,122 35,185
11,550 10,398 3,600 1,970 27,518 30,567
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.