AoeStats
← Lünsiger Aeros.

Arena

507695650Analyzed
4v4 RM · 12d ago on Sep 19, 2026· 40m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Mongols · Spain
1086
+12
🇩🇪 Franks · Germany
1045
+13
🇹🇷 Spanish · Türkiye
1029
+14
🇩🇪 Turks · Germany
998
+15
🇦🇺 Romans · Australia
1062
-16
🇦🇺 Byzantines · Australia
1020
-14
🇦🇺 Bohemians · Australia
942
-12
🇨🇳 Persians · China
934
-12
Player eAPM Actions Feudal Castle Imperial Opening
46 1,849 11:12 16:08 31:44 ⛏ Fast Castle
34 1,364 10:58 15:09 28:59 ⛏ Fast Castle
29 1,172 10:14 18:04 28:19 ⛏ Fast Castle
25 1,003 10:36 14:05 35:31 ⛏ Fast Castle
17 698 10:30 19:09 33:09 ⛏ Fast Castle
16 669 9:42 14:35 34:36 ⛏ Fast Castle
15 627 10:37 14:52 39:49 ⛏ Fast Castle
12 467 12:28 19:28 38:15 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,115 15,785 14,520 1,050 54,470 67,561
14,950 15,175 9,075 4,200 43,400 54,196
12,990 15,125 8,870 2,115 39,100 47,465
14,965 5,570 7,945 1,500 29,980 34,616
9,920 8,075 6,775 650 25,420 30,926
12,975 9,595 1,835 330 24,735 36,996
10,975 9,810 2,515 850 24,150 30,278
8,760 8,705 3,410 2,080 22,955 31,656
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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