AoeStats
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Arena

510225536Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 72m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Mapuche · Chile
1023
+15
🇨🇱 Franks · Chile
991
+17
🇨🇱 Huns · Chile
987
+17
🇦🇷 Turks · Argentina
969
+18
🇫🇷 Saracens · France
1121
-22
🇺🇸 Hindustanis · United States
1016
-17
🇺🇸 Wu · United States
968
-15
🇫🇷 Byzantines · France
925
-13
Player eAPM Actions Feudal Castle Imperial Opening
47 3,411 12:16 18:32 35:34 ⚔ Skirmisher Rush
43 3,129 11:14 15:21 33:22 ⛏ Fast Castle
25 1,835 12:24 16:43 38:47 ⛏ Fast Castle
25 1,852 11:38 15:29 30:01 ⛏ Fast Castle
23 1,683 11:09 16:37 35:12 ⛏ Fast Castle
21 1,532 11:38 19:38 36:27 ⛏ Fast Castle
17 1,236 11:20 18:45 29:21 ⛏ Fast Castle
15 1,116 13:06 19:22 43:32

Resources

Player Food Wood Gold Stone Spent Collected
49,955 28,605 16,135 2,175 96,870 112,724
34,460 31,585 18,540 4,615 89,200 109,109
45,060 15,720 22,180 3,750 86,710 96,877
27,065 30,846 22,310 4,170 84,391 102,052
36,010 25,605 19,440 2,650 83,705 96,942
39,345 20,910 17,085 2,005 79,345 86,656
26,290 13,995 13,895 1,670 55,850 63,917
18,615 12,830 7,400 1,240 40,085 51,447
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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