Arabia
509166969Analyzed1v1 RM
·
8d ago on Sep 25, 2026·
57m 56s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
LostBard's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 648,058 analysed 1v1 players on Arabia.
LostBard
D
Feudal Age
11:14
vs 9:49
btm 16%
Castle Age
27:48
vs 21:48
btm 5%
Imperial Age
45:00
vs 38:58
btm 13%
eAPM
20
vs 38
btm 12%
First military
9:57
vs 10:33
top 37%
▼
Slow Feudal Age at 11:14 — slower than 84% of analysed players on Arabia
▼
Slow Castle Age at 27:48 — slower than 95% of analysed players on Arabia
▼
Slow Imperial Age at 45:00 — slower than 87% of analysed players on Arabia
▼
Low eAPM (20) — busier hands win idle time back
▼
Town centers idle 3:31 of the first 27:48 — keep villagers queued
croryross
B
Feudal Age
11:00
vs 9:49
btm 20%
Castle Age
18:12
vs 21:48
top 9%
Imperial Age
37:50
vs 38:58
top 39%
eAPM
26
vs 38
btm 23%
First military
19:49
vs 10:33
btm 5%
▼
Slow Feudal Age at 11:00 — slower than 80% of analysed players on Arabia
▲
Fast Castle Age at 18:12 — faster than 91% of analysed players on Arabia
▼
Low eAPM (26) — busier hands win idle time back
▼
First military only at 19:49 (Mangudai) — later than 95% of analysed players on Arabia
▲
Town centers almost never idle — 2s across the first 18:12