AoeStats
← Dodô Pressão

MegaRandom

505553110Analyzed
4v4 RM · 23d ago on Sep 9, 2026· 71m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Lithuanians · Brazil
656
+12
🇨🇴 Chinese · Colombia
654
+12
🇨🇱 Khmer · Chile
620
+13
🇧🇷 Magyars · Brazil
555
+16
🇧🇷 Bohemians · Brazil
648
-16
🇲🇽 Spanish · Mexico
647
-16
🇺🇸 Shu · United States
499
-11
🇺🇸 Wei · United States
468
-10
Player eAPM Actions Feudal Castle Imperial Opening
37 2,665 11:06 18:20 40:04 ⛏ Fast Castle
21 1,488 13:45 19:09 38:31 ⛏ Fast Castle
16 1,112 13:21 20:25 33:37 ⛏ Fast Castle
14 977 18:40 27:48 43:41 ⚔ FC into Scouts
14 1,001 11:16 21:42 39:46 ⛏ Fast Castle
13 900 13:34 28:47 41:51 ⚔ Archers into Skirms
12 845 10:58 27:35 37:50 ⛏ Fast Castle
11 793 13:20 20:26 69:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
51,760 28,685 27,465 2,700 110,610 124,565
41,535 15,695 18,890 2,800 78,920 92,469
34,745 10,465 21,340 2,975 69,525 82,999
22,860 14,840 23,995 3,005 64,700 84,872
29,420 14,225 13,110 3,940 60,695 64,578
22,200 20,700 11,160 2,500 56,560 64,816
13,700 13,634 8,920 3,195 39,449 50,931
12,960 11,855 7,690 2,120 34,625 39,065
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.