AoeStats
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Hill Fort

504145306Analyzed
4v4 RM · 1mo ago on Sep 4, 2026· 56m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇴 Mapuche · Bolivia
757
+9
🇨🇴 Franks · Colombia
741
+10
🇨🇳 Bulgarians · China
548
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🇧🇷 Burgundians · Brazil
513
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🇺🇸 Koreans · United States
621
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🇧🇷 Spanish · Brazil
608
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🇵🇪 Inca · Peru
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🇺🇸 Poles · United States
574
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Player eAPM Actions Feudal Castle Imperial Opening
25 1,428 11:55 23:48 42:38 ⛏ Fast Castle
23 1,312 13:15 21:57 50:30 ⛏ Fast Castle
20 1,120 13:25 27:36 44:39 ⛏ Fast Castle
15 870 12:20 29:11 42:19 ⚔ Archers into Towers
13 761 11:33 23:19 44:06 ⛏ Fast Castle
12 653 12:10 21:02 40:42 ⛏ Fast Castle
12 678 13:09 23:45 45:24 ⚔ FC into Scouts
10 592 12:56 36:48 —

Resources

Player Food Wood Gold Stone Spent Collected
19,155 14,665 11,725 3,525 49,070 64,087
18,590 9,945 13,395 1,600 43,530 57,835
13,510 17,630 7,395 1,945 40,480 63,512
14,665 9,730 9,285 2,315 35,995 44,532
8,415 18,950 4,855 2,300 34,520 35,444
15,005 6,740 7,405 680 29,830 34,291
11,055 8,545 5,025 4,725 29,350 31,320
8,545 4,190 615 750 14,100 21,213
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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