AoeStats
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Arabia

509784685Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 27m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Vietnamese · United States
1244
+13
🇺🇸 Wei · United States
1228
+14
🇬🇧 Britons · United Kingdom
1169
+16
🇹🇼 Aztecs · Taiwan
1166
+16
🇮🇳 Shu · India
1217
-16
🇨🇱 Sicilians · Chile
1214
-16
🇻🇪 Magyars · Venezuela
1144
-14
🇵🇪 Hindustanis · Peru
1128
-13
Player eAPM Actions Feudal Castle Imperial Opening
50 1,353 9:13 23:29 — ⚔ Archer Rush
45 1,212 9:04 21:30 — ⚔ Scout Rush
43 1,183 9:27 25:13 — ⚔ Archer Rush
40 1,094 11:31 — — ⚔ Scout Rush
35 965 11:20 20:37 —
30 809 9:10 26:04 — ⚔ Scout Rush
29 785 10:23 — — ⚔ Skirms into Archers
27 731 8:32 26:47 — ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
7,525 4,871 1,920 200 14,516 14,822
5,225 6,137 2,100 200 13,662 13,925
6,490 4,788 1,285 240 12,803 14,139
5,285 4,082 1,420 250 11,037 11,143
5,790 3,609 950 200 10,549 12,734
4,340 4,660 1,180 125 10,305 11,762
4,785 4,216 50 155 9,206 10,396
4,855 2,565 700 1,020 9,140 10,001
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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