AoeStats
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Arena

505586543Analyzed
4v4 RM · 23d ago on Sep 10, 2026· 44m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Hindustanis · Mexico
1274
+15
🇲🇽 Mongols · Mexico
1268
+15
🇲🇽 Bohemians · Mexico
1237
+16
🇲🇽 Gurjaras · Mexico
1232
+17
🇻🇳 Teutons · Vietnam
1274
-17
🇲🇽 Spanish · Mexico
1269
-16
🇲🇽 Bengalis · Mexico
1245
-16
🇲🇽 Bohemians · Mexico
1202
-14
Player eAPM Actions Feudal Castle Imperial Opening
40 1,766 10:26 15:19 30:13 ⛏ Fast Castle
35 1,536 10:57 15:43 39:12 ⛏ Fast Castle
30 1,335 10:08 14:49 34:17 ⛏ Fast Castle
30 1,324 10:24 14:24 32:06 ⛏ Fast Castle
29 1,283 10:36 14:31 31:57 ⛏ Fast Castle
21 926 11:42 15:41 29:08 ⛏ Fast Castle
20 880 11:03 15:48 42:57 ⛏ Fast Castle
19 829 11:26 15:12 29:25 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,570 21,845 8,380 3,005 53,800 58,799
24,060 14,310 12,710 1,600 52,680 69,285
18,755 18,130 10,160 2,300 49,345 67,076
23,505 14,440 7,865 1,780 47,590 67,650
19,495 15,035 8,300 1,975 44,805 49,202
11,170 12,030 8,350 2,720 34,270 37,153
16,925 9,155 5,645 1,500 33,225 33,523
8,225 9,260 3,775 1,225 22,485 32,238
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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