AoeStats
← Mr. Cold

Nomad

507128288Analyzed
4v4 RM · 15d ago on Sep 16, 2026· 30m 48s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Gurjaras · Peru
1349
+12
🇨🇳 Georgians · China
1296
+14
🇺🇾 Khmer · Uruguay
1290
+14
🇨🇳 Japanese · China
1289
+14
🇹🇷 Bulgarians · Türkiye
1282
-15
🇦🇷 Koreans · Argentina
1257
-14
🇨🇴 Jurchens · Colombia
1239
-13
🇬🇧 Malay · United Kingdom
1223
-12
Player eAPM Actions Feudal Castle Imperial Opening
42 1,281 12:55 23:10 — ⛏ Fish Boom into Fire Galleys FC
41 1,251 13:14 23:34 — ⚔ Archer Rush
36 1,102 13:40 17:03 — ⛏ Fish Boom FC
34 1,055 14:17 18:24 — ⛏ Fish Boom FC into Fire Galleys
33 1,011 14:38 19:47 — ⚔ Fish Boom FC into Towers
28 866 13:26 19:07 — ⛏ Fish Boom FC
21 639 13:05 23:50 — ⛏ Fish Boom into Galleys FC
21 658 14:50 21:52 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
6,535 6,681 1,910 850 15,976 18,275
5,530 5,868 1,555 960 13,913 14,834
5,750 5,402 2,260 305 13,717 15,939
5,030 6,655 1,195 325 13,205 14,698
5,580 4,285 695 1,450 12,010 12,887
5,600 2,714 1,120 2,150 11,584 13,293
4,895 3,967 700 1,655 11,217 11,408
3,200 4,871 1,240 890 10,201 10,192
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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