AoeStats
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Nomad

506152007Analyzed
4v4 RM · 20d ago on Sep 12, 2026· 28m 18s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Dravidians · India
1367
+13
🇨🇿 Berbers · Czechia
1339
+14
🇯🇵 Persians · Japan
1327
+15
🇫🇷 Muisca · France
1211
+19
🇹🇼 Teutons · Taiwan
1341
-17
🇨🇳 Vietnamese · China
1297
-15
🇬🇧 Koreans · United Kingdom
1286
-15
🇦🇺 Dravidians · Australia
1268
-14
Player eAPM Actions Feudal Castle Imperial Opening
44 1,255 13:10 17:39 — ⛏ Fish Boom FC into Galleys
40 1,140 13:16 16:44 — ⛏ Fish Boom FC
39 1,114 13:25 19:06 — ⛏ Fish Boom FC
32 918 12:59 16:57 — ⛏ Fish Boom FC
30 853 15:24 19:41 — ⛏ Fish Boom FC
28 800 12:55 17:29 — ⛏ Fish Boom FC
23 648 14:00 18:18 — ⛏ Fish Boom FC
20 559 15:23 19:03 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
11,925 8,303 635 1,240 22,103 23,302
8,700 9,963 1,580 510 20,753 21,092
7,990 9,683 1,920 590 20,183 22,059
6,615 7,770 1,930 240 16,555 19,088
4,825 5,825 1,080 1,400 13,130 14,534
5,450 5,955 450 420 12,275 14,016
6,130 4,495 1,360 110 12,095 13,774
4,125 4,205 940 1,110 10,380 11,813
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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