Arabia
506330586Analyzed1v1 RM
·
18d ago on Sep 13, 2026·
33m 25s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
lukas.reiter177's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
Erix Rifter
D
Feudal Age
9:44
vs 9:49
top 47%
Castle Age
26:26
vs 21:49
btm 8%
Imperial Age
—
vs 38:58
btm 0%
eAPM
22
vs 38
btm 16%
First military
8:54
vs 10:33
top 18%
▼
Slow Castle Age at 26:26 — slower than 92% of analysed players on Arabia
▼
Low eAPM (22) — busier hands win idle time back
▼
Loom after the Feudal click (10:49) — usually safest before it
▲
Early military at 8:54 (Militia) — earlier than 82% of analysed players on Arabia
▼
Town centers idle 6:36 of the first 26:26 — keep villagers queued
lukas.reiter177
C
Feudal Age
8:42
vs 9:49
top 6%
Castle Age
28:46
vs 21:49
btm 3%
Imperial Age
—
vs 38:58
btm 0%
eAPM
26
vs 38
btm 23%
First military
10:55
vs 10:33
btm 43%
▲
Fast Feudal Age at 8:42 — faster than 94% of analysed players on Arabia
▼
Slow Castle Age at 28:46 — slower than 97% of analysed players on Arabia
▼
Low eAPM (26) — busier hands win idle time back