AoeStats
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African Clearing

510621251Analyzed
4v4 RM · 11h ago on Oct 1, 2026· 46m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Mongols · France
1216
+16
🇦🇷 Persians · Argentina
1195
+17
🇺🇸 Vietnamese · United States
1184
+18
🇫🇮 Goths · Finland
1182
+18
🇲🇽 Shu · Mexico
1258
-18
🇨🇦 Poles · Canada
1234
-18
🇨🇱 Vietnamese · Chile
1233
-18
🇨🇳 Magyars · China
1159
-15
Player eAPM Actions Feudal Castle Imperial Opening
63 2,900 12:25 22:25 — ⚔ Archer Rush
35 1,632 13:44 18:03 42:13 ⛏ Fast Castle
30 1,390 14:54 19:01 40:20 ⛏ Fast Castle
25 1,166 11:37 16:01 40:38 ⛏ Fast Castle
22 1,000 15:02 19:46 38:08 ⛏ Fast Castle
20 921 15:22 21:12 38:59 ⚔ Archer Rush
19 859 13:30 19:02 40:11 ⛏ Fast Castle
14 664 13:36 17:36 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,660 18,905 9,670 2,420 48,655 53,169
19,225 9,625 8,400 1,050 38,300 41,710
20,825 9,690 6,475 970 37,960 41,648
14,535 13,428 5,770 1,250 34,983 38,314
11,675 11,538 4,130 1,305 28,648 30,941
8,270 10,090 2,665 1,935 22,960 27,920
7,600 7,045 4,835 2,150 21,630 23,701
9,405 4,830 2,395 2,775 19,405 20,043
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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