AoeStats
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Arena

505433114Analyzed
4v4 RM · 24d ago on Sep 9, 2026· 49m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Persians · France
1022
+16
🇮🇳 Cumans · India
999
+17
🇮🇳 Japanese · India
997
+17
🇭🇰 Turks · Hong Kong SAR China
988
+17
🇨🇱 Turks · Chile
1077
-19
🇦🇺 Armenians · Australia
1028
-17
🇨🇱 Burgundians · Chile
1028
-17
🇨🇱 Celts · Chile
941
-14
Player eAPM Actions Feudal Castle Imperial Opening
35 1,746 11:39 15:32 20:31 ◆ FC into Fast Imp
28 1,389 10:00 15:08 46:38 ⛏ Fast Castle
26 1,296 9:55 15:45 33:39 ⛏ Fast Castle
24 1,187 11:50 15:36 33:04 ⛏ Fast Castle
22 1,105 12:27 16:26 36:11 ⛏ Fast Castle
20 997 10:30 20:52 31:14 ⛏ Fast Castle
15 752 11:49 17:09 — ⚔ FC into Scouts
14 696 14:01 18:36 39:42 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,320 28,845 13,935 2,150 64,250 76,847
31,710 12,665 16,145 3,100 63,620 68,669
32,035 12,860 12,135 3,000 60,030 90,547
21,950 21,955 10,325 1,400 55,630 56,564
19,865 15,368 13,960 1,915 51,108 58,315
22,295 10,785 11,260 1,050 45,390 56,915
17,895 11,645 11,880 1,570 42,990 48,284
6,955 7,650 1,145 3,040 18,790 22,123
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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