Arabia
509825988Analyzed1v1 RM
·
3d ago on Sep 28, 2026·
28m 45s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
LimitBid70's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,218 analysed 1v1 players on Arabia.
[KT]bet52
C
Feudal Age
11:31
vs 9:49
btm 13%
Castle Age
21:24
vs 21:49
top 43%
Imperial Age
—
vs 38:58
btm 0%
eAPM
45
vs 39
top 38%
First military
6:13
vs 10:33
top 2%
▼
Slow Feudal Age at 11:31 — slower than 87% of analysed players on Arabia
▲
Early military at 6:13 (Militia) — earlier than 98% of analysed players on Arabia
LimitBid70
B
Feudal Age
9:34
vs 9:49
top 41%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
37
vs 39
btm 47%
First military
21:20
vs 10:33
btm 3%
▼
Loom after the Feudal click (9:34) — usually safest before it
▼
First military only at 21:20 (Scout Cavalry) — later than 97% of analysed players on Arabia
▼
Town centers idle 4:03 of the first 28:45 — keep villagers queued