AoeStats
← Herby

Arena

509767091Analyzed
1v1 RM · 4d ago on Sep 27, 2026· 29m 5s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1289
+18
🇲🇽 Khmer · Mexico
1335
-18

Win probability

Herby's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 227,912 analysed 1v1 players on Arena.
PumAge | carlomagno S
Feudal Age 10:18 vs 10:54
top 25%
Castle Age 14:31 vs 16:19
top 12%
Imperial Age 27:02 vs 32:19
top 7%
eAPM 44 vs 27
top 14%
First military 13:09 vs 17:05
top 12%
▲ Fast Feudal Age at 10:18 — faster than 75% of analysed players on Arena
▲ Fast Castle Age at 14:31 — faster than 88% of analysed players on Arena
▲ Fast Imperial Age at 27:02 — faster than 93% of analysed players on Arena
▲ High eAPM (44) — top quarter of analysed players
▼ Loom after the Feudal click (20:05) — usually safest before it
▲ Early military at 13:09 (Scout Cavalry) — earlier than 88% of analysed players on Arena
▲ Town centers almost never idle — 1s across the first 14:31
Herby A
Feudal Age 11:04 vs 10:54
btm 43%
Castle Age 14:42 vs 16:19
top 16%
Imperial Age 21:40 vs 32:19
top 1%
eAPM 36 vs 27
top 27%
First military 21:13 vs 17:05
btm 19%
▲ Fast Castle Age at 14:42 — faster than 84% of analysed players on Arena
▲ Fast Imperial Age at 21:40 — faster than 99% of analysed players on Arena
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 1s across the first 14:42
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