AoeStats
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Arena

510759297Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 59m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Khitans · Taiwan
1071
+10
🇹🇼 Teutons · Taiwan
983
+13
🇨🇳 Persians · China
977
+14
🇹🇼 Lithuanians · Taiwan
976
+14
🇨🇳 Saracens · China
959
-14
🇨🇳 Huns · China
937
-13
🇨🇳 Khmer · China
918
-12
🇨🇳 Franks · China
916
-12
Player eAPM Actions Feudal Castle Imperial Opening
41 2,439 10:58 14:53 29:10 ⛏ Fast Castle
40 2,400 10:58 14:44 29:32 ⛏ Fast Castle
30 1,775 11:00 15:42 29:11 ⛏ Fast Castle
30 1,770 10:57 15:06 30:16 ⛏ Fast Castle
23 1,357 10:20 16:27 33:30 ⛏ Fast Castle
18 1,079 10:57 15:35 30:50 ⛏ Fast Castle
18 1,066 12:17 17:19 51:10 ⛏ Fast Castle
17 1,045 11:31 16:00 31:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
51,020 42,004 27,150 2,950 123,124 132,201
49,045 17,630 17,530 7,010 91,215 102,488
37,760 13,025 22,705 4,850 78,340 101,547
28,900 20,400 21,030 2,250 72,580 105,451
18,255 29,613 17,050 3,345 68,263 99,597
26,375 22,170 7,325 2,030 57,900 63,693
26,480 10,050 19,570 1,080 57,180 66,313
17,155 15,415 9,650 3,400 45,620 47,021
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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