AoeStats
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Arena

510564351Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 34m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Mongols · Spain
1334
+12
🇵🇪 Turks · Peru
1311
+13
🇺🇸 Vikings · United States
1305
+13
🇺🇸 Spanish · United States
1284
+13
🇹🇷 Byzantines · Türkiye
1283
-16
🇨🇳 Britons · China
1247
-13
🇩🇪 Persians · Germany
1229
-12
🇹🇷 Poles · Türkiye
1177
-10
Player eAPM Actions Feudal Castle Imperial Opening
58 1,995 11:01 14:30 25:26 ⛏ Fast Castle
37 1,256 10:02 13:48 — ⛏ Fast Castle
33 1,123 11:16 15:24 30:38 ⛏ Fast Castle
33 1,129 10:06 13:45 — ⛏ Fast Castle
30 1,037 9:31 14:03 28:31 ⛏ Fast Castle
29 984 9:13 13:08 — ⛏ Fast Castle
24 815 9:58 14:01 — ⛏ Fast Castle
22 736 10:59 15:40 28:52 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,895 9,255 7,320 950 34,420 38,235
11,775 11,375 6,455 1,400 31,005 32,615
12,210 8,870 5,860 200 27,140 29,538
9,790 5,160 3,710 2,195 20,855 21,388
9,800 7,710 1,505 905 19,920 20,609
8,650 6,125 2,180 200 17,155 18,419
7,225 3,960 4,015 650 15,850 16,359
5,200 4,430 680 1,050 11,360 11,950
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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