AoeStats
← alp1910

Arena

510674838Analyzed
4v4 RM · 15h ago on Oct 2, 2026· 49m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Japanese · United States
994
+14
🇨🇴 Cumans · Colombia
973
+15
🇨🇴 Persians · Colombia
917
+17
🇲🇽 Celts · Mexico
835
+63
🇺🇸 Mongols · United States
1004
-19
🇺🇸 Burgundians · United States
988
-19
🇺🇸 Bohemians · United States
935
-16
🇹🇷 Goths · Türkiye
869
-14
Player eAPM Actions Feudal Castle Imperial Opening
32 1,581 15:28 19:39 37:13 ⛏ Fast Castle
25 1,221 9:28 21:21 34:44 ⛏ Fast Castle
22 1,070 12:04 19:03 33:36 ⛏ Fast Castle
21 1,044 11:36 16:03 30:27 ⛏ Fast Castle
20 967 10:43 15:00 26:56 ⛏ Fast Castle
19 916 10:30 16:37 29:01 ⛏ Fast Castle
15 739 11:57 16:51 — ⛏ Fast Castle
7 353 10:13 16:35 42:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,210 12,550 16,355 7,780 74,895 81,547
18,790 27,755 19,245 4,250 70,040 74,415
37,265 17,580 10,235 850 65,930 71,646
18,940 19,200 17,700 950 56,790 63,572
22,280 15,975 12,730 1,150 52,135 57,918
18,650 18,170 12,235 3,035 52,090 57,130
14,770 16,950 1,165 1,250 34,135 41,655
11,845 7,680 3,590 850 23,965 25,062
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.