AoeStats
← elk

Black Forest

509879964Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 78m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Japanese · Russia
999
+11
🇦🇷 Britons · Argentina
862
+16
🇹🇼 Turks · Taiwan
829
+18
🇷🇺 Hindustanis · Russia
699
+22
🇹🇼 Turks · Taiwan
898
-18
🇵🇪 Franks · Peru
880
-17
🇦🇷 Japanese · Argentina
867
-17
🇹🇷 Bohemians · Türkiye
832
-15
Player eAPM Actions Feudal Castle Imperial Opening
31 2,412 17:59 22:14 35:29 ⛏ Fast Castle
29 2,264 13:20 18:38 25:34 ⛏ Fast Castle
26 2,066 16:13 26:08 39:55 ⛏ Fast Castle
21 1,624 11:40 19:27 32:08 ⛏ Fast Castle
21 1,644 16:54 28:50 39:38 ⛏ Fast Castle
20 1,554 14:25 23:24 36:02 ⛏ Fast Castle
17 1,372 13:42 19:54 34:21 ⛏ Fast Castle
14 1,090 9:05 19:45 35:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,315 47,800 44,445 3,170 124,730 150,542
68,450 27,297 27,320 850 123,917 142,157
61,675 39,310 19,605 2,950 123,540 146,113
48,015 34,295 29,840 3,630 115,780 120,410
52,340 33,471 25,270 3,300 114,381 140,245
25,970 39,905 30,315 2,810 99,000 115,427
29,625 20,775 25,590 5,325 81,315 111,318
28,470 26,106 16,595 5,305 76,476 87,419
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.