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Nomad

503350690Analyzed
4v4 RM · 1mo ago on Aug 31, 2026· 49m 54s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Dravidians · China
1594
+13
🇲🇽 Malians · Mexico
1563
+14
🇳🇿 Muisca · New Zealand
1557
+14
🇪🇸 Franks · Spain
1553
+15
🇳🇱 Burmese · Netherlands
1552
-15
🇩🇪 Mongols · Germany
1546
-15
🇧🇪 Wei · Belgium
1501
-13
🇷🇺 Maya · Russia
1493
-13
Player eAPM Actions Feudal Castle Imperial Opening
57 2,833 13:43 17:59 34:15 ⛏ Fish Boom FC
50 2,501 14:09 18:59 37:15 ⛏ Fish Boom FC
45 2,230 13:52 18:10 — ⛏ Fish Boom FC
42 2,087 14:30 18:15 40:16 ⚔ Fish Boom FC into Archers
39 1,966 14:18 18:29 39:37 ⛏ Fish Boom FC
35 1,747 14:33 18:52 — ⛏ Fish Boom FC
33 1,662 13:42 17:54 36:36 ⛏ Fish Boom FC
28 1,374 15:12 19:08 39:32 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
19,150 20,189 14,870 4,415 58,624 60,711
13,500 26,158 15,400 3,555 58,613 60,355
19,745 16,525 10,130 3,000 49,400 53,944
20,125 16,379 10,330 1,785 48,619 49,596
19,055 14,341 11,680 1,625 46,701 47,693
12,455 11,017 3,230 2,540 29,242 30,972
7,800 9,881 2,490 2,800 22,971 22,437
6,425 6,929 1,145 3,430 17,929 17,450
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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