AoeStats
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Black Forest

509937879Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 48m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Britons · France
1599
+12
🇫🇷 Saracens · France
1510
+16
🇩🇪 Khmer · Germany
1507
+16
🇫🇷 Ethiopians · France
1425
+19
🇭🇰 Sicilians · Hong Kong SAR China
1517
-16
🇨🇳 Spanish · China
1511
-16
🇩🇪 Persians · Germany
1506
-16
🇨🇳 Georgians · China
1495
-15
Player eAPM Actions Feudal Castle Imperial Opening
49 2,419 11:30 14:57 35:03 ⛏ Fish Boom FC
48 2,355 11:57 15:52 32:25 ⛏ Fish Boom FC
42 2,052 8:42 20:47 33:44 ⚔ Archer Rush
40 1,978 12:00 19:03 — ⛏ Fast Castle
37 1,806 11:35 15:06 29:24 ⛏ Fish Boom FC
34 1,666 8:44 25:01 41:23 ⚔ Archer Rush
31 1,522 12:29 16:08 31:07 ⛏ Fish Boom FC
17 811 10:26 20:19 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
39,705 22,850 24,370 3,550 90,475 93,682
30,105 31,720 14,655 4,625 81,105 103,546
31,510 15,455 16,205 4,755 67,925 76,706
21,060 21,580 18,275 4,300 65,215 87,806
11,400 17,705 17,635 950 47,690 50,856
13,250 14,050 12,480 1,700 41,480 56,494
10,075 10,291 925 2,705 23,996 24,535
3,285 3,441 250 725 7,701 8,712
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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