Four Lakes
510144797Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
49m 20s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Valerian's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
Valerian
C
Feudal Age
10:29
vs 10:51
top 38%
Castle Age
22:11
vs 20:09
btm 28%
Imperial Age
42:25
vs 36:23
btm 15%
eAPM
42
vs 32
top 30%
First military
14:42
vs 12:45
btm 33%
▼
Slow Imperial Age at 42:25 — slower than 85% of analysed players on Four Lakes
▼
Loom after the Feudal click (9:37) — usually safest before it
▲
Town centers almost never idle — 1s across the first 22:11
梨子假蘋果
C
Feudal Age
10:23
vs 10:51
top 35%
Castle Age
22:28
vs 20:09
btm 25%
Imperial Age
43:40
vs 36:23
btm 11%
eAPM
42
vs 32
top 30%
First military
9:45
vs 12:45
top 12%
▼
Slow Castle Age at 22:28 — slower than 75% of analysed players on Four Lakes
▼
Slow Imperial Age at 43:40 — slower than 89% of analysed players on Four Lakes
▼
Loom after the Feudal click (33:19) — usually safest before it
▲
Early military at 9:45 (Militia) — earlier than 88% of analysed players on Four Lakes