AoeStats
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Arena

510651050Analyzed
4v4 RM · 2d ago on Oct 2, 2026· 41m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Franks · China
849
+13
🇺🇸 Goths · United States
838
+13
🇩🇪 Magyars · Germany
833
+13
🇵🇪 Bohemians · Peru
828
+13
🇦🇷 Turks · Argentina
861
-17
🇲🇽 Mongols · Mexico
757
-12
🇳🇵 Britons · Nepal
752
-12
🇲🇽 Burgundians · Mexico
725
-11
Player eAPM Actions Feudal Castle Imperial Opening
27 1,116 11:01 14:41 28:58 ⛏ Fast Castle
25 1,036 10:39 18:45 26:45 ⛏ Fast Castle
20 820 12:24 20:18 40:39 ⛏ Fast Castle
19 773 11:54 16:41 — ⛏ Fast Castle
19 775 11:52 24:29 — ⚔ Archer Rush
18 732 11:02 16:38 37:23 ⛏ Fast Castle
13 534 14:53 23:35 34:59 ⚔ M@A Rush
12 494 12:57 22:19 35:06 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
20,800 17,045 12,540 1,750 52,135 53,422
21,310 13,735 10,245 1,850 47,140 69,681
20,170 8,940 7,645 2,300 39,055 45,001
15,195 11,015 4,670 855 31,735 36,039
15,015 10,210 1,500 200 26,925 30,155
12,245 8,970 3,890 1,210 26,315 34,281
8,400 8,345 2,920 1,700 21,365 32,574
8,090 7,225 1,945 950 18,210 22,514
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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