Arabia
506889677Analyzed1v1 RM
·
17d ago on Sep 15, 2026·
44m 26s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
[63e] JiNxR8's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,422 analysed 1v1 players on Arabia.
[63e] JiNxR8
C
Feudal Age
10:43
vs 9:49
btm 25%
Castle Age
28:29
vs 21:49
btm 4%
Imperial Age
—
vs 38:58
btm 0%
eAPM
51
vs 38
top 27%
First military
10:03
vs 10:33
top 39%
▼
Slow Feudal Age at 10:43 — slower than 75% of analysed players on Arabia
▼
Slow Castle Age at 28:29 — slower than 96% of analysed players on Arabia
▼
Loom after the Feudal click (22:46) — usually safest before it
▼
Town centers idle 9:33 of the first 28:29 — keep villagers queued
Swashbuckler
D
Feudal Age
11:39
vs 9:49
btm 11%
Castle Age
25:25
vs 21:49
btm 12%
Imperial Age
—
vs 38:58
btm 0%
eAPM
23
vs 38
btm 17%
First military
10:59
vs 10:33
btm 42%
▼
Slow Feudal Age at 11:39 — slower than 89% of analysed players on Arabia
▼
Slow Castle Age at 25:25 — slower than 88% of analysed players on Arabia
▼
Low eAPM (23) — busier hands win idle time back
▼
Loom after the Feudal click (9:31) — usually safest before it
▼
Town centers idle 9:20 of the first 25:25 — keep villagers queued