AoeStats
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Oasis

508086649Analyzed
4v4 RM · 12d ago on Sep 20, 2026· 43m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Portuguese · Canada
868
+15
🇹🇷 Franks · Türkiye
826
+17
🇺🇸 Teutons · United States
820
+17
🇮🇳 Khmer · India
806
+18
🇪🇸 Italians · Spain
870
-18
🇩🇪 Maya · Germany
863
-17
🇩🇪 Koreans · Germany
835
-16
🇲🇽 Persians · Mexico
822
-16
Player eAPM Actions Feudal Castle Imperial Opening
41 1,759 11:17 14:59 36:40 ⛏ Fast Castle
26 1,115 11:31 21:57 36:37 ⚔ Archer Rush
19 825 13:19 18:00 32:41 ⛏ Fast Castle
18 767 12:16 17:32 32:31 ⛏ Fast Castle
17 744 11:29 17:26 31:29 ⛏ Fast Castle
14 612 13:48 17:51 — ⛏ Fast Castle
13 558 11:55 20:00 33:28 ⛏ Fast Castle
11 471 15:43 22:26 —

Resources

Player Food Wood Gold Stone Spent Collected
26,550 25,040 6,540 2,250 60,380 66,584
18,705 16,490 10,470 1,905 47,570 51,991
15,550 17,727 10,695 1,925 45,897 51,385
19,025 14,865 9,040 1,240 44,170 56,962
16,780 17,370 5,235 940 40,325 55,719
16,615 10,310 6,370 2,590 35,885 37,676
10,825 11,805 7,660 2,520 32,810 43,057
7,225 5,823 2,615 1,025 16,688 21,491
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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