Migration
505995371Analyzed1v1 RM
·
19d ago on Sep 12, 2026·
116m 45s·
2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
IgloN's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 50,100 analysed 1v1 players on Migration.
IgloN
D
Feudal Age
12:20
vs 11:47
btm 34%
Castle Age
24:51
vs 19:42
btm 11%
Imperial Age
51:43
vs 35:33
btm 2%
eAPM
22
vs 24
btm 44%
First military
13:11
vs 11:01
btm 23%
▼
Slow Castle Age at 24:51 — slower than 89% of analysed players on Migration
▼
Slow Imperial Age at 51:43 — slower than 98% of analysed players on Migration
▼
Loom after the Feudal click (15:55) — usually safest before it
▼
Town centers idle 7:04 of the first 24:51 — keep villagers queued
nitrozeus
D
Feudal Age
11:14
vs 11:47
top 33%
Castle Age
25:50
vs 19:42
btm 8%
Imperial Age
42:36
vs 35:33
btm 14%
eAPM
17
vs 24
btm 25%
First military
7:11
vs 11:01
top 9%
▼
Slow Castle Age at 25:50 — slower than 92% of analysed players on Migration
▼
Slow Imperial Age at 42:36 — slower than 86% of analysed players on Migration
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Early military at 7:11 (Transport Ship) — earlier than 91% of analysed players on Migration
▼
Town centers idle 5:57 of the first 25:50 — keep villagers queued