AoeStats
← IgloN

Migration

505995371Analyzed
1v1 RM · 19d ago on Sep 12, 2026· 116m 45s· 2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Chinese · Chile
770
+16
🇳🇴 Vikings · Norway
769
-40

Win probability

IgloN's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 50,100 analysed 1v1 players on Migration.
IgloN D
Feudal Age 12:20 vs 11:47
btm 34%
Castle Age 24:51 vs 19:42
btm 11%
Imperial Age 51:43 vs 35:33
btm 2%
eAPM 22 vs 24
btm 44%
First military 13:11 vs 11:01
btm 23%
▼ Slow Castle Age at 24:51 — slower than 89% of analysed players on Migration
▼ Slow Imperial Age at 51:43 — slower than 98% of analysed players on Migration
▼ Loom after the Feudal click (15:55) — usually safest before it
▼ Town centers idle 7:04 of the first 24:51 — keep villagers queued
nitrozeus D
Feudal Age 11:14 vs 11:47
top 33%
Castle Age 25:50 vs 19:42
btm 8%
Imperial Age 42:36 vs 35:33
btm 14%
eAPM 17 vs 24
btm 25%
First military 7:11 vs 11:01
top 9%
▼ Slow Castle Age at 25:50 — slower than 92% of analysed players on Migration
▼ Slow Imperial Age at 42:36 — slower than 86% of analysed players on Migration
▼ Low eAPM (17) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Early military at 7:11 (Transport Ship) — earlier than 91% of analysed players on Migration
▼ Town centers idle 5:57 of the first 25:50 — keep villagers queued
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.