AoeStats
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Arena

506999469Analyzed
4v4 RM · 14d ago on Sep 16, 2026· 52m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Khitans · Mexico
1326
+11
🇲🇽 Mapuche · Mexico
1290
+12
🇲🇽 Cumans · Mexico
1255
+14
🇨🇱 Sicilians · Chile
1138
+19
🇦🇷 Malay · Argentina
1303
-18
🇧🇷 Huns · Brazil
1200
-14
🇵🇪 Celts · Peru
1188
-13
🇲🇽 Khmer · Mexico
1134
-11
Player eAPM Actions Feudal Castle Imperial Opening
44 2,272 11:23 20:30 43:08 ⛏ Fast Castle
33 1,730 9:56 14:05 31:31 ⛏ Fast Castle
31 1,626 10:47 18:37 33:33 ⛏ Fast Castle
28 1,475 9:28 27:46 36:45 ⛏ Fast Castle
27 1,429 8:53 15:37 30:25 ⛏ Fast Castle
27 1,390 10:24 26:19 45:00
26 1,345 9:37 14:03 29:14 ⛏ Fast Castle
16 860 9:20 20:47 39:48 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
20,425 29,550 23,750 1,965 75,690 87,509
36,780 12,070 24,055 950 73,855 78,915
32,090 15,361 14,290 1,725 63,466 74,087
33,105 16,390 12,685 1,080 63,260 73,625
24,040 23,020 10,850 5,200 63,110 65,635
18,205 19,520 7,575 1,500 46,800 54,019
12,250 12,950 7,515 1,835 34,550 45,048
12,800 10,075 2,180 2,225 27,280 36,387
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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