Four Lakes
510095853Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
26m 36s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Mih Imperatore's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
Mih Imperatore
C
Feudal Age
11:21
vs 10:51
btm 35%
Castle Age
23:43
vs 20:09
btm 16%
Imperial Age
—
vs 36:23
btm 0%
eAPM
29
vs 32
btm 44%
First military
12:18
vs 12:45
top 45%
▼
Slow Castle Age at 23:43 — slower than 84% of analysed players on Four Lakes
▲
Town centers almost never idle — 1s across the first 23:43
Kijop
B
Feudal Age
10:50
vs 10:51
top 50%
Castle Age
20:12
vs 20:09
btm 49%
Imperial Age
—
vs 36:23
btm 0%
eAPM
36
vs 32
top 41%
First military
10:13
vs 12:45
top 16%
▲
Early military at 10:13 (Militia) — earlier than 84% of analysed players on Four Lakes