AoeStats
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MegaRandom

506730170Analyzed
4v4 RM · 19d ago on Sep 14, 2026· 44m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Malians · Spain
935
+11
🇬🇧 Mongols · United Kingdom
935
+11
🇹🇷 Malay · Türkiye
842
+14
🇧🇷 Romans · Brazil
839
+14
🇹🇷 Georgians · Türkiye
887
-16
🇹🇷 Byzantines · Türkiye
856
-14
🇹🇷 Goths · Türkiye
778
-11
🇹🇷 Cumans · Türkiye
723
-9
Player eAPM Actions Feudal Castle Imperial Opening
31 1,386 10:31 20:12 — ⛏ Fast Castle
30 1,336 9:54 16:06 30:48 ⛏ Fast Castle
24 1,065 10:18 15:50 28:34 ⛏ Fast Castle
22 960 10:34 19:46 33:45 ⛏ Fast Castle
19 846 8:15 18:10 35:32 ⚔ Drush
17 757 8:37 20:55 —
14 627 12:36 29:16 — ⚔ Scout Rush
12 531 9:20 19:53 30:17 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
19,020 10,032 9,405 1,760 40,217 43,436
14,250 13,260 9,475 2,330 39,315 47,447
11,765 17,545 7,160 1,645 38,115 46,477
15,125 11,980 5,765 2,150 35,020 44,068
9,935 6,860 4,730 1,700 23,225 29,353
10,950 4,290 3,975 1,770 20,985 20,901
10,960 5,638 2,850 975 20,423 28,973
6,935 7,630 2,230 875 17,670 28,371
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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