AoeStats
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Arena

506698180Analyzed
4v4 RM · 19d ago on Sep 14, 2026· 57m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Berbers · Türkiye
932
+12
🇹🇷 Spanish · Türkiye
895
+14
🇹🇷 Goths · Türkiye
804
+17
🇹🇷 Britons · Türkiye
739
+21
🇫🇷 Koreans · France
870
-17
🇫🇷 Burgundians · France
858
-26
🇵🇪 Bohemians · Peru
838
-16
🇺🇸 Malians · United States
783
-14
Player eAPM Actions Feudal Castle Imperial Opening
31 1,773 10:18 18:41 31:10 ⛏ Fast Castle
28 1,615 11:00 20:37 33:14 ⛏ Fast Castle
27 1,577 14:36 25:03 40:21 ⚔ M@A into Archers
26 1,490 11:50 16:52 30:20 ⛏ Fast Castle
21 1,205 9:58 20:49 39:37 ⛏ Fast Castle
18 1,051 11:43 19:00 26:04 ⛏ Fast Castle
16 909 12:54 17:04 42:36 ⛏ Fast Castle
16 912 10:44 23:30 55:40 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
42,130 22,470 21,855 6,800 93,255 104,227
33,125 21,910 26,610 2,305 83,950 99,436
33,160 25,995 19,365 1,800 80,320 106,030
37,530 12,995 15,805 1,600 67,930 77,531
19,830 21,995 9,630 2,800 54,255 67,684
20,560 16,245 10,440 750 47,995 52,349
14,540 13,330 7,680 3,750 39,300 45,697
10,315 10,780 6,050 1,695 28,840 36,172
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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