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Arena

507938691Analyzed
4v4 RM · 13d ago on Sep 20, 2026· 49m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Teutons · Spain
1474
+14
🇫🇷 Goths · France
1439
+15
🇻🇳 Koreans · Vietnam
1402
+17
🇮🇳 Poles · India
1379
+18
🇨🇳 Malians · China
1493
-19
🇨🇳 Mongols · China
1442
-17
🇨🇳 Dravidians · China
1375
-14
🇨🇳 Italians · China
1365
-14
Player eAPM Actions Feudal Castle Imperial Opening
61 2,985 9:22 13:16 37:10 ⛏ Fast Castle
45 2,203 9:28 18:51 37:51 ⚔ M@A FC
43 2,092 10:03 14:12 30:37 ⛏ Fast Castle
35 1,735 10:34 15:18 31:12 ⛏ Fast Castle
32 1,563 11:08 14:58 33:41 ⛏ Fast Castle
30 1,458 11:11 15:02 37:40 ⛏ Fast Castle
24 1,178 10:17 15:10 29:17 ⛏ Fast Castle
24 1,164 10:44 15:04 28:21 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,705 14,395 28,245 1,600 82,945 94,338
34,675 17,460 18,060 2,930 73,125 79,987
23,085 31,095 14,270 1,420 69,870 80,169
27,625 23,770 10,335 4,675 66,405 68,716
26,660 16,720 17,470 3,050 63,900 89,283
28,175 12,305 11,360 3,110 54,950 56,934
30,110 11,060 10,875 2,150 54,195 60,515
19,405 15,685 8,295 2,405 45,790 60,386
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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