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Arena

507916900Analyzed
4v4 RM · 13d ago on Sep 20, 2026· 43m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Malians · China
1500
+22
🇨🇳 Ethiopians · China
1457
+24
🇨🇳 Wu · China
1436
+25
🇨🇳 Byzantines · China
1359
+26
🇦🇷 Inca · Argentina
1755
-28
🇨🇳 Lithuanians · China
1693
-26
🇸🇬 Malay · Singapore
1670
-25
🇨🇳 Bulgarians · China
1456
-18
Player eAPM Actions Feudal Castle Imperial Opening
63 2,758 10:16 14:43 38:31 ⛏ Fast Castle
51 2,237 10:43 14:31 — ⛏ Fast Castle
44 1,952 10:29 15:14 34:32 ⛏ Fast Castle
41 1,787 10:03 13:38 33:49 ⛏ Fast Castle
41 1,796 10:31 15:12 38:02 ⛏ Fast Castle
35 1,559 10:06 13:38 27:44 ⛏ Fast Castle
34 1,496 10:14 14:12 26:10 ⛏ Fast Castle
23 1,012 9:36 14:45 28:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,100 14,580 20,150 1,600 66,430 70,811
28,370 16,970 16,185 4,400 65,925 69,722
24,000 25,130 10,470 1,150 60,750 73,500
15,470 20,645 13,405 1,655 51,175 66,091
19,190 14,081 10,300 1,715 45,286 48,520
19,925 10,878 9,860 1,705 42,368 46,820
15,325 15,672 2,040 1,190 34,227 37,380
13,570 11,300 3,385 1,615 29,870 35,733
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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