AoeStats
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Arena

509487766Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 53m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Bohemians · Mexico
1330
+11
🇪🇨 Huns · Ecuador
1305
+12
🇮🇳 Britons · India
1243
+14
🇹🇼 Persians · Taiwan
1206
+16
🇧🇷 Khmer · Brazil
1250
-15
🇲🇽 Italians · Mexico
1248
-15
🇲🇽 Franks · Mexico
1177
-12
🇧🇷 Turks · Brazil
1161
-11
Player eAPM Actions Feudal Castle Imperial Opening
41 2,191 9:27 13:21 24:50 ⛏ Fast Castle
40 2,135 11:02 14:58 27:24 ⛏ Fast Castle
34 1,844 11:40 14:55 35:10 ⛏ Fast Castle
33 1,792 11:21 15:33 28:00 ⛏ Fast Castle
28 1,493 9:52 14:23 31:30 ⛏ Fast Castle
27 1,481 11:31 15:58 29:32 ⛏ Fast Castle
21 1,144 10:48 15:44 — ⛏ Fast Castle
16 886 11:01 16:22 22:49 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
39,605 20,150 20,285 4,950 84,990 93,814
39,780 18,115 15,055 3,650 76,600 79,220
32,855 12,355 25,095 3,550 73,855 102,885
23,510 21,620 10,215 5,090 60,435 65,618
20,605 8,605 13,735 1,770 44,715 49,304
16,355 11,515 7,110 960 35,940 36,270
7,000 13,920 12,010 2,700 35,630 37,217
10,570 16,495 4,505 1,715 33,285 34,962
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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