AoeStats
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African Clearing

506305791Analyzed
4v4 RM · 20d ago on Sep 13, 2026· 33m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Persians · Argentina
1363
+13
🇦🇷 Britons · Argentina
1316
+15
🇦🇷 Vikings · Argentina
1297
+16
🇦🇷 Magyars · Argentina
1198
+19
🇦🇷 Khitans · Argentina
1363
-19
🇲🇽 Mongols · Mexico
1293
-16
🇨🇳 Shu · China
1253
-14
🇲🇽 Persians · Mexico
1243
-14
Player eAPM Actions Feudal Castle Imperial Opening
46 1,520 14:06 18:10 — ⛏ Fast Castle
45 1,505 11:58 30:33 — ⚔ Scout Rush
38 1,274 12:27 — — ⚔ Scout Rush
36 1,207 13:21 30:30 — ⚔ Archer Rush
33 1,103 13:18 27:59 — ⚔ Towers into Archers
28 942 16:20 21:55 — ⛏ Fast Castle
24 797 13:11 23:27 — ⚔ Archer Rush
23 775 14:12 30:09 — ⚔ Skirmisher Rush

Resources

Player Food Wood Gold Stone Spent Collected
7,235 8,683 2,735 1,500 20,153 20,299
7,870 4,597 1,520 1,100 15,087 16,233
6,145 5,790 2,790 100 14,825 15,420
6,940 3,990 250 400 11,580 12,368
5,805 4,859 545 265 11,474 11,854
4,435 4,443 1,605 975 11,458 12,090
7,590 3,278 50 100 11,018 10,495
6,400 2,037 250 430 9,117 11,404
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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