AoeStats
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African Clearing

506300708Analyzed
4v4 RM · 20d ago on Sep 13, 2026· 42m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Mongols · Mexico
1279
+14
🇲🇽 Persians · Mexico
1227
+16
🇲🇽 Bengalis · Mexico
1213
+16
🇨🇦 Celts · Canada
1193
+17
🇲🇽 Italians · Mexico
1257
-17
🇮🇩 Spanish · Indonesia
1225
-16
🇹🇷 Koreans · Türkiye
1211
-15
🇨🇳 Saracens · China
1200
-15
Player eAPM Actions Feudal Castle Imperial Opening
70 2,991 14:17 18:14 35:49 ⛏ Fast Castle
47 2,028 14:21 18:19 36:39 ⛏ Fast Castle
35 1,496 12:51 24:50 — ⚔ M@A Rush
32 1,382 14:07 22:06 — ⛏ Fast Castle
31 1,346 13:43 18:02 — ⚔ Archer Rush
30 1,300 13:19 17:07 40:05 ⛏ Fast Castle
25 1,073 18:47 23:01 40:59 ⛏ Fish Boom FC
18 763 14:17 23:32 42:08 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
17,750 18,405 13,235 4,300 53,690 58,423
20,795 12,479 10,120 2,000 45,394 50,418
13,875 9,754 7,230 1,665 32,524 33,460
12,245 10,670 3,200 4,425 30,540 35,269
13,695 8,138 5,710 2,440 29,983 34,651
9,320 8,795 3,560 2,065 23,740 26,210
12,160 6,444 2,180 970 21,754 21,958
7,720 6,782 1,685 1,010 17,197 18,311
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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