AoeStats
← Hans de Boer

Fortress

508279545Analyzed
4v4 RM · 10d ago on Sep 21, 2026· 89m 25s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Magyars · Türkiye
819
+14
🇹🇷 Bohemians · Türkiye
817
+14
🇹🇷 Celts · Türkiye
790
+15
🇹🇷 Poles · Türkiye
758
+16
🇬🇧 Mongols · United Kingdom
792
-15
🇳🇱 Huns · Netherlands
792
-16
🇧🇬 Byzantines · Bulgaria
770
-15
🇦🇷 Franks · Argentina
731
-13
Player eAPM Actions Feudal Castle Imperial Opening
19 1,726 8:24 13:03 27:03 ⛏ Fast Castle
17 1,508 8:18 14:56 34:45 ⚔ Scout Rush
16 1,458 7:52 16:40 33:29 ⛏ Fast Castle
14 1,275 9:39 16:07 35:31 ⛏ Fast Castle
14 1,263 9:07 19:42 35:17 ⚔ FC into Scouts
12 1,111 9:24 22:21 34:33 ⚔ Scout Rush
11 971 8:01 16:21 33:03 ⛏ Fast Castle
9 770 16:25 27:04 32:27 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,390 38,270 65,385 2,475 152,520 168,495
84,360 35,315 25,640 2,615 147,930 164,641
48,980 56,225 24,765 4,350 134,320 206,112
57,755 43,380 21,850 3,520 126,505 138,605
26,800 46,336 34,080 4,275 111,491 151,085
47,335 14,070 45,970 3,400 110,775 116,968
26,955 40,540 25,745 3,255 96,495 104,117
19,970 7,265 17,220 2,055 46,510 52,479
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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